Video server for shows · Beta
AMOS MediaServer icon AMOSMEDIASERVER

TRIGGER. MAP. PERFORM.

Your lighting console plays the video.

AMOS MediaServer is a video server for shows and installations. Trigger clips from your lighting console over Art-Net, sACN, MIDI, OSC or HTTP, map the picture onto real surfaces, and send it to projectors, LED pixels and NDI. It runs without a monitor: everything is controlled from a web page.

Art-Net · sACN · MIDI · OSC 4K at 60 fps Warp and edge blend NDI in and out LED pixel mapping

The web control page: no monitor, keyboard or mouse needed on the server.

Lighting-console control

Patch it like a fixture. Play it like a cue.

Every video layer is a DMX fixture on your console. Pick a folder and a file, raise the dimmer, and the clip plays, exactly when the lighting cue fires.

INTRO
03_Intro / 012Loop · Dimmer 80%
CH 13
CH 212
CH 3204
CH 40

Try it: this is the 4-channel Basic profile. File 0 stops the layer. The 24-channel Standard profile adds speed, colour, strobe, fades, position, blend modes and effects.

Art-Net and sACN

Art-Net 4 and sACN (E1.31), with priorities and multicast. The server shows up in your console's node list.

MIDI, OSC and HTTP

MIDI notes, CC, program change and MIDI Show Control, plus OSC with feedback and a simple HTTP API.

Fixture files included

The server writes the fixture files for your console: GDTF, grandMA2 XML and CSV, for grandMA2, grandMA3, Avolites and ChamSys.

Stream Deck buttons

A Bitfocus Companion module puts layers, cues and blackout on Stream Deck buttons, with feedback.

Layers and effects

Stack it, blend it, shape it.

Four layers out of the box, up to sixteen, each with its own clip, look and movement, all from the console.

  • 8 blend modes. Normal, add, screen, multiply, lighten, darken, difference and subtract.
  • 12 effects per layer. Blur, mirror, kaleidoscope, invert, hue shift, pixelate, chroma key, edge detect and more.
  • Look and movement. Colour tint, strobe, fades, scale, rotation and position on every layer.
  • Playback. Loop, once, ping-pong, speed, reverse and scrub, with no black flash on a new trigger.
Media library

Numbered folders. No guesswork.

Clips live in numbered folders, such as 03_Intro / 012_clip.mp4, so folder 3 and file 12 on the console always play the same clip.

  • Drag and drop. Upload clips straight from the browser, then rename or move them.
  • Thumbnails and clip info. Size, frame rate, length and format for every clip.
  • Import from USB. Bring the show on a USB stick and import it in one go.
Mapping and outputs

Fit the picture to the real world.

Projectors on angled walls, curved screens, two projectors side by side: line the picture up from the web page.

  • Warping. 4-corner perspective warp, and mesh warp with up to 17 x 17 points for curved surfaces.
  • Edge blending and colour matching. Seamless overlaps between projectors, with test patterns to set up.
  • Mapping presets. Store set-ups and recall them from the console.
  • Outputs. 2 to 4 HD outputs, or 2 outputs in 4K.
Performance

4K, four layers, sixty frames.

HAP clips play straight on the graphics card, and H.264 and HEVC use hardware decoding, so the processor stays free for the show.

4 × 4KHAP layers at 60 fpsPlayed straight from the graphics card.
4 × 4KH.264 layers at 60 fpsHardware decoding, using under 2 processor cores instead of 4 or more.
HEVCHardware decoding tooWith an automatic fallback when the graphics card can't decode a clip.

Measured in our tests on a mid-range gaming PC. Results depend on your hardware and clips.

NDI and LED pixels

Beyond the projector: NDI and LED.

Send the picture over the network, take live feeds in, and drive LED strips and matrices from the same show.

  • NDI out and in. Every output is also an NDI source, and NDI streams can be played as clips.
  • Pixel mapping. Send part of the picture to LED strips and matrices over Art-Net or sACN.
  • Any wiring. Wiring layouts, RGB and RGBW colour orders, gamma and test patterns.
Show control

From a single show to a permanent install.

Run it from a console, from timecode, or let it run itself on a weekly schedule.

Cue list

Cues with delayed steps, fired from the web page, OSC, MIDI Show Control or the HTTP API.

Weekly schedule

Start and stop content by day and time, for museums, shops and installations.

Timecode chase

Follow MIDI timecode, Art-Net timecode or the internal clock.

Video walls

Several servers stay in step, one leading and the others following, for walls bigger than one server.

Sound

Each clip's sound plays on the server's sound card, with the layer dimmer as volume.

Status display

An optional front-panel display shows the server's address and status, handy in a rack.

Runs unattended

On Windows it can start by itself with the computer, restart if it ever stops, and run with no window open, ideal for installations.

Phone and tablet

The control page works on a phone or a tablet as well as on a laptop, so you can run the show from anywhere in the room.

Support in one click

One button makes a support bundle with the logs and settings, never your PIN, ready to send to us.

Platforms

Windows, with Linux on the way

  • Windows 10 and 11, 64-bitDeveloped and tested on Windows.
  • Linux builds for Ubuntu 24.04, x64 and ARM64Built from the same code. Field-testing on Linux machines is in progress.
  • A PC with a graphics cardFor 4K and several layers, a recent mid-range graphics card.
  • Any browser to control itLaptop, tablet or phone on the same network.
Availability

Available on request

AMOS MediaServer is currently in beta and available on request. Tell us about your show or installation and we'll send it to you and help you set it up.

Version 0.8 betaWindows · Linux builds
  • AMOS MediaServer for your platform
  • Fixture files for your lighting console
  • Help with your first show
  • Support by email or WhatsApp

Trigger. Map. Perform.

Tell us about your show, your console and your screens, and we'll get you started.

support@amolvin.com · +230 5986 1097 · Mauritius